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13.9B ISK Battle Report Ends in Heavy Losses in 4-HWWF
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13.9B ISK Battle Report Ends in Heavy Losses in 4-HWWF

A three-hour clash in 4-HWWF ended with 104 ships destroyed and 13.9 billion ISK erased from the field, as 221 pilots from multiple coalitions collided in a fight that steadily ground up frigates, cruisers, battlecruisers and support ships alike.

THE COLLISION

The engagement in 4-HWWF began at 18:26 and stretched deep into the evening, suggesting a drawn-out fight rather than a quick ambush. The forces involved were broad and mixed: Fraternity. and Test Alliance Please Ignore, with others, faced The Initiative. and Solyaris Chtonium, with additional groups also present, while Invidia Gloriae Comes and Brotherhood of Spacers were drawn into the same costly engagement. With 221 participants and losses spread across both sides, the fight appears to have become a sustained contest for control rather than a brief exchange.

THE PRESSURE BUILDS

As the battle unfolded, the damage spread across a range of hulls that points to a chaotic engagement with no single class escaping cleanly. Omen Navy Issues were lost in the greatest numbers, followed by Feroxes and Maelstroms, with Sabres, Deacons and even Reapers also among the wreckage. That mix suggests tackling, damage dealing and logistics all came under fire as the fight tightened and each side tried to keep its ships in the field.

THE BREAKING POINT

The heaviest loss was not a single ship class but the battle report itself, tied to 13.9 billion ISK in destroyed value. Fraternity. and Test Alliance Please Ignore, and others bore the largest share of the damage, with over 11.8 billion ISK lost, while The Initiative. and Solyaris Chtonium, and others also suffered more than a billion ISK in damage. The scale of the losses indicates that neither side emerged cleanly; instead, the engagement appears to have punished everyone who committed too far or stayed too long.

THE AFTERMATH

For New Eden’s combatants, fights like this matter because they do not end in a single dramatic wreck, but in the slow erosion of ships, support and momentum over hours. A battle that consumes 104 hulls in one system leaves behind more than wreckage: it signals that multiple alliances were willing to commit significant force and accept serious losses in the same place. In 4-HWWF, the field itself seems to have taken the final word.

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