Eve Stories - Tales from New Eden

Regional intelligence

Etherium Reach

1 active campaigns0 tracked battles0 ISK tracked battle value

A data-backed view of conflict and sovereignty activity in Etherium Reach, connecting current campaigns, battles, alliances and published stories.

Latest EVE Online Stories

12 published
Shrinking Front, Same Score: Deepwater Hooligans' Defensive Grind
campaign-area

Shrinking Front, Same Score: Deepwater Hooligans' Defensive Grind

The Etherium Reach campaign has narrowed from eleven contested systems to two in under a week, yet the contest scoreboard refuses to move: attackers sit at 40, defenders at 60. Deepwater Hooligans have not lost sovereign

Six Days in Etherium Reach: A Grinding Stalemate
campaign-area

Six Days in Etherium Reach: A Grinding Stalemate

After roughly six days, Deepwater Hooligans still face ihub defense contests in 2G-VDP, BY-7PY and NK-VTL, and the attackers are hovering near the same 40-point contest score. The map around them has done the only moving

A Nyx Falls in PX-IHN: Rote Kapelle Claims 53.2B ISK Supercarrier
combat

A Nyx Falls in PX-IHN: Rote Kapelle Claims 53.2B ISK Supercarrier

A single Nyx-class supercarrier was destroyed in PX-IHN, Etherium Reach on 25 October. Piloted by Phae Sroal of The Skeleton Crew, the vessel was brought down by Rote Kapelle, with Strange Black Man landing the final blo

The Offensive That Paced Itself Into a Corner
campaign-area

The Offensive That Paced Itself Into a Corner

For 133 hours, a low-intensity sovereignty campaign has flickered across Etherium Reach like a bad connection. Deepwater Hooligans, the defenders, have watched the contested footprint swell to thirteen systems and shrink

A Six-Day Swell Collapses to Two Systems: Deepwater Hooligans Hold the Line in Etherium Reach
campaign-area

A Six-Day Swell Collapses to Two Systems: Deepwater Hooligans Hold the Line in Etherium Reach

For roughly six days the contested systems of Etherium Reach have been counted, and the count has told a story of pressure without progress. At its widest, the front sprawled across thirteen systems. Now it has contracte

Seven IHUBS, Zero Transfers: Deepwater Hooligans Hold a Stalemate in Etherium Reach
campaign-area

Seven IHUBS, Zero Transfers: Deepwater Hooligans Hold a Stalemate in Etherium Reach

For five days and change, the sovereignty map of Etherium Reach has been doing something rare: staying exactly where it was. Deepwater Hooligans, the defender, is fighting off infrastructure-hub contests in seven systems

Seven Systems, Zero Transfers: Etherium Reach's Quiet Siege
campaign-area

Seven Systems, Zero Transfers: Etherium Reach's Quiet Siege

For more than five days, the contested systems of Etherium Reach have shifted like a slow-moving front with no breakthrough. The defending organization Deepwater Hooligans faces ihub defense timers across seven systems -

The Moving Siege: Etherium Reach's IHub Front Shifts Without Falling
campaign-area

The Moving Siege: Etherium Reach's IHub Front Shifts Without Falling

Across roughly 125 hours, the sovereignty contest in Etherium Reach has swelled, contracted, and reshaped itself across a shifting list of systems, yet not a single star has changed hands. As of the latest observation, D

Etherium Reach's Expanding Stalemate: Thirteen Systems, Scores Largely Stable
campaign-area

Etherium Reach's Expanding Stalemate: Thirteen Systems, Scores Largely Stable

Deepwater Hooligans is defending a front in Etherium Reach that has grown from six systems to thirteen over roughly five days, according to campaign observations. The attacker's score has stayed near 40 out of 100, while

Everywhere Except Forward: The Wandering Stalemate of Etherium Reach
campaign-area

Everywhere Except Forward: The Wandering Stalemate of Etherium Reach

For nearly four days, Deepwater Hooligans have held a sprawling, shifting front across Etherium Reach while an unnamed offensive presses against infrastructure hubs. The names on the map have changed, but the score has s

The Front Widens, the Score Doesn't: Etherium Reach's Stalemate
campaign-area

The Front Widens, the Score Doesn't: Etherium Reach's Stalemate

Etherium Reach has found a strange kind of equilibrium. Across nine systems, seven observations and roughly 151 hours, the attacker's contest score has barely twitched from 40 out of 100, while the number of contested sy

Wider Front, Same Score: The Etherium Reach Stalemate Expands
campaign-area

Wider Front, Same Score: The Etherium Reach Stalemate Expands

Over six observations spanning roughly 143 hours, the contested systems in Etherium Reach grew from two to eight, yet the attacker's contest score barely moved from 40. The result is a campaign that has widened without d

Campaign Activity

1 fronts
ModerateDefensive

Etherium Reach: Deepwater Hooligans under pressure

Etherium Reach · Deepwater Hooligans

2Systems0Linked battles

Battle Activity

0 tracked

No tracked battles currently reference this entity.