THE CATCH
The fight in 1I5-0V was brief, but it was anything but small. What began as a single high-value loss quickly resolved into a coordinated interception, with 24 attackers credited on the final engagement and a broader field of 41 participants around the system. At the center of it was Annet LTT’s Paladin, a ship that only becomes more dangerous when it has room to work — and far more expensive when that room disappears.
THE PRESSURE BUILDS
Fraternity. carried much of the weight of the attack, with several Sacrileges appearing among the leading damage dealers, while a Vedmak also joined the pressure. The Paladin’s fittings suggest it was armed for heavy, sustained damage: Conflagration L, Scorch L, Navy Cap Booster 3200 charges, and Imperial Navy Acolytes all featured in the wreckage, while a large share of nanite repair paste was lost with the ship. That mix points to a marauder built to stay in the fight — until the fight turned against it.
THE BREAK
The killing damage came from ovo mmp in a Sacrilege, but the destruction was clearly the product of layered pressure rather than a single opportunistic strike. Several attackers pushed damage into the target, including Tama Ajatar, edison-j, pangudashen Togenada, and Saint Unscrupulous. Once the Paladin was pinned down, the defense appears to have unraveled fast, and the expensive hull was reduced to debris before an escape attempt could matter.
THE LOSSES
The wreck left behind 1.9 billion ISK in destroyed value and 1.1 billion ISK in loot dropped, turning a single ship into a multi-billion-ISK setback for Big Green Fly and pilot Annet LTT of Koto-Kureki. In a system where a marauder can dominate a small field, losing one is never routine; it is a reminder that even a ship built to punish mistake and hesitation can become a prize when hunted properly.