Three Hours, Twenty Minutes, One Loss Every Half-Minute
The fighting in E-WMT7, out in Perrigen Falls, opened at 15:28 with the loss of a Flycatcher belonging to Special Expeditionary Force - a command destroyer, the sort of ship that exists to make everybody else's fleet work better, and one of the first things a brawl tends to swallow. It closed at 18:50 with a Mobile Tractor Unit, which is a story for later. Between those two timestamps, roughly 442 pilots destroyed 376 ships. The reported duration is 203 minutes; the gap between the first killmail and the last is 202 of them. There was no quiet middle. The shooting started early and simply continued, and a hull was dying on average roughly every thirty seconds for three and a half hours. Four of those losses were capitals and one was a structure. Everything else was the long, grinding middle that makes up the bulk of any serious fleet fight - screening ships, support, line hulls, and the reships that follow. With 376 ships destroyed among 442 pilots, a great many people on that grid lost more than one.
The Apocalypse That Outpriced Three Apostles
The most expensive single loss of the battle was an Apocalypse Navy Issue, recorded at just over 50.7 billion ISK. That is nearly 38 per cent of everything destroyed in E-WMT7, sitting in one battleship. A Navy Apocalypse hull does not cost anything like that. The price is in what was bolted to it - the kind of fitting that turns a battleship into an asset worth escorting, and an extremely good reason for everyone on grid to shoot it first. Whatever was inside that hull no longer exists. The rest of the expensive end of the list reads like a small capital engagement of its own: an Apostle force auxiliary at 14.1 billion, a Nestor at 12.1 billion, a Typhoon Fleet Issue at 10.7 billion. Add those three together and they still come up short of the single Apocalypse. Four hulls accounted for roughly two-thirds of all the value destroyed in the system, and the other 372 losses split what was left. It is worth sitting with the oddity for a moment. The most valuable thing to die in a battle with capitals in it was not a capital. It was a battleship nobody could afford to ignore.
Scan Stakan Topped Both Columns
Scan Stakan appear on the kill side of this battle with 55 kills - more than any other organisation involved. Zero Fun Allowed finished with 30, Higher Than Everest with 27, GreenSwarm with 26, Incognito Mode with 22. They also appear on the loss side with 186. That is just under half of every ship destroyed in E-WMT7, booked against a single organisation, in a fight that lasted over three hours. The four other names on the kill list totalled 105 kills between them. Scan Stakan lost 186 hulls and still gave back 55. That combination only happens one way: feeding ships into a fight, repeatedly, for as long as the fight lasts. Whoever was running that fleet was reshipping into the same grid again and again, presumably because the alternative was leaving the field. Whether that was stubbornness, obligation or something worth the bill is not something a killboard can answer. The arithmetic, though, is brutally clear.
Four Capitals, One Structure, and Everyone Else Who Turned Up
Four capital losses are recorded here, at least one of them the Apostle force auxiliary in the notable hulls list. That is the kind of commitment that turns a nasty battleship brawl into a battle people talk about afterwards, and it fits a total destruction figure above 134 billion ISK. One structure also died in E-WMT7. Which one, and whose, the available record does not say - but a structure loss in the middle of a three-and-a-half-hour capital engagement suggests this was not a random encounter that got out of hand so much as a fight over something that mattered on the map. Structures do not usually die as collateral damage. The rest of the field was spread thin. Heavenly Strategies lost 22 ships, The Ninth Person 15, I.N.K.V.I.Z.I.C.I.A 10, Zima Corp nine. Compared with 186 on one side, those are rounding errors - the cost of this battle was concentrated, and it was concentrated hard.
The Last Thing to Die Was a Tractor Unit
At 18:50, with the system already full of wrecks and the engagement effectively decided by somebody, the final confirmed loss was a Mobile Tractor Unit belonging to Scan Stakan. Somebody had started cleaning up the field - or had dropped the tractor to grab what was worth grabbing - and a 134 billion ISK battle signed off with a piece of salvaging equipment. One name sits at the top of the damage charts for the whole affair: Alarye, whose output was the highest recorded across a grid that held 442 pilots and a war worth of hardware. What E-WMT7 was fought over, and who ultimately held it, is not something these numbers settle on their own. What they do settle is the invoice. Three hundred and seventy-six ships. Four capitals. One structure. A Navy Apocalypse worth more than the capitals around it, and an organisation that spent its afternoon at the top of both lists - the one dealing damage and the one absorbing it. Whatever it was for, it was paid for.