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Nightmare Caught and Destroyed in J113039 Hunt
Wormhole

Nightmare Caught and Destroyed in J113039 Hunt

A 2.2 billion ISK Nightmare was brought down in J113039 after Pandemic Legion caught the battleship and kept the pressure on long enough to finish the job. The ship, flown by Dabragones of Ferrata Cohortis, was overwhelmed in a fight that drew around 20 participants and ended with the final blow landing from a Cenotaph piloted by Zero Santiago.

THE CATCH

The engagement in J113039 appears to have centered on a single high-value target that did not escape once Pandemic Legion made contact. The Nightmare was the obvious prize: a powerful and expensive battleship, fit with faction ammunition, boosters, and enough equipment to make the loss sting well beyond the hull itself.

THE PRESSURE

Pandemic Legion committed at least 17 pilots to the destruction, with Zero Santiago in a Cenotaph delivering the finishing strike. Damage also came from a second Nightmare, a Legion, a Sleipnir, and a Vagabond, suggesting the target was pinned down and stripped of options rather than simply erased in one clean volley. The wreckage tells its own story: some ammunition and boosters were destroyed with the ship, while other items dropped into space, a partial salvage that does little to soften the blow.

THE LOSSES

Dabragones lost a Nightmare valued at 2.2 billion ISK, with roughly 1.3 billion ISK destroyed and 889.4 million ISK left to drop. The lost fittings included large volumes of Nanite Repair Paste, Conflagration L, and Navy Cap Booster 3200 charges, alongside Scorch and True Sanshas Multifrequency ammunition. In practical terms, this was not just the loss of a hull, but the destruction of a combat-ready platform and the supplies that kept it in the fight.

WHY IT MATTERS

For Ferrata Cohortis, the loss is a sharp reminder of how quickly an expensive ship can become a stranded prize in wormhole space. For Pandemic Legion, the kill adds another clean hunt to its ledger and underlines how dangerous it can be for a lone battleship to be caught by a coordinated group. In a system like J113039, where exits are never guaranteed and reinforcements are never certain, a moment of hesitation can be enough to turn a flagship into wreckage.

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