THE CONTINUED HUNT
The renewed clash in Y6-HPG did not unfold like a sprawling fleet battle. It was a sharp, localised kill with only two participants involved, but the timing gives it weight: this was a follow-up strike after an earlier Tengu had already been cut down in the system. That repetition suggests the hunters still had eyes on traffic, or that Fraternity. was moving assets through dangerous space under pressure.
THE CATCH
Michael Landing’s Tengu was the prize, and the ship’s cargo suggests a missile-heavy fit built for sustained damage. Large stocks of Scourge Fury Heavy Missiles, Caldari Navy Scourge Heavy Missiles, Scourge Precision Heavy Missiles, and Dread Guristas Inferno Heavy Missiles were all part of the destruction or drop, along with nanite repair paste. Whatever the ship was doing in Y6-HPG, it was carrying enough ammunition and support supplies to indicate a combat-ready cruiser rather than a lightly fitted travel hull.
THE BREAK
The final blow came from an unknown attacker in a Pithatis Death Dealer, a ship that fits the profile of a fast and dangerous hunting vessel. The attacker is credited with 44,832 damage, enough to finish the Tengu decisively once contact had been made. With no wider fleet present in the record, the engagement appears to have been settled by speed, timing, and the ability to isolate the target before it could escape or be reinforced.
THE COST
At 1.1 billion ISK, the loss is substantial even before accounting for the pressure of being caught twice in the same system in quick succession. For Fraternity., the destruction of a strategic cruiser in Y6-HPG may signal that local hunters were active and attentive enough to exploit any exposed movement. For the attackers, it is another clean and expensive prize claimed in a system that was already starting to look unsafe.