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91B ISK Clash Ends in a Brutal Wormhole Grind
Wormhole

91B ISK Clash Ends in a Brutal Wormhole Grind

A long-running fight in the wormhole system of J154726 ended with 91 billion ISK in destruction after 81 pilots traded blows over more than two hours. Wolves Amongst Strangers came out on the attacking side of the final outcome, while LP Crabs and Worst Alliance Ever, and others absorbed the heavier loss as the engagement ground down into a costly wreckage field.

THE ENCOUNTER

The fighting in J154726 stretched from 17:58 to 20:06 UTC, suggesting a sustained clash rather than a brief ambush. By the time the smoke cleared, 53 ships had been lost in a battle that moved far beyond a simple skirmish and into the kind of wormhole brawl that can punish anyone slow to disengage.

THE SHIPS THAT WENT DOWN

The wreckage reflects a fight that pulled in a mix of combat hulls and support ships. Absolution command ships, Apocalypse Navy Issues, Nestors, a Damnation, and Guardians were all among the notable losses, pointing to organised fleets committing valuable ships to the struggle. Those are not casual casualties; each one represents a decision to stay on grid a little too long or to commit a little too deeply into the fight.

THE BREAK

Wolves Amongst Strangers are listed on the attacking side of the result, with the final blow attributed to WarBeacon. The data suggests they helped close out the engagement as LP Crabs and Worst Alliance Ever, and others took the larger share of the damage, losing roughly 75.4 billion ISK compared with 15.6 billion ISK on the Wolves Amongst Strangers side. In a fight this size, that gap tells the story of one side holding the field while the other was dragged deeper into the cost of staying engaged.

WHY IT MATTERS

At 91 billion ISK, this was the kind of wormhole battle that leaves a mark long after the grids are empty. With 81 participants and a broad spread of expensive hulls destroyed, the engagement suggests both sides were willing to risk serious assets in a confined system where escape and reinforcement can be just as dangerous as the fight itself. For New Eden, it stands as another reminder that wormhole space still turns committed fleets into wreckage when the trap closes and the exits narrow.

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