THE GRIND
The fighting in J123432 was not a quick hit-and-run, but a sustained engagement that built pressure over time. The battle ran from 17:00 UTC until 20:18 UTC, suggesting both sides were willing to keep committing ships rather than break contact early. By the end, 40 hulls had been lost and the field had become a costly ledger of failed holds, broken lines, and missed exits.
THE FORCES
Blue Loot Not Included absorbed the larger share of the losses, with 6.56 billion ISK destroyed on their side against 1.28 billion ISK for Siberian Squads and Fuel Blocks Not Included. The ship mix points to a close-range, flexible fight: Nighthawks and Cerberuses on one side, backed by Sabres, Brutix Navy Issues, Harbinger Navy Issues, and Jaguars among the wreckage. That composition suggests a battle where mobility, tackle, and fire support all mattered at once.
THE TURNING POINT
The engagement appears to have been decided by attrition and control rather than a single dramatic volley. With 53 pilots involved, the attackers were able to keep enough pressure on the field to outlast Blue Loot Not Included’s resistance. The final blow came under the banner of WarBeacon, closing out a fight that had already chewed through multiple layers of support and heavier hulls.
THE COST
For Blue Loot Not Included, the loss of 7.8 billion ISK is the kind of result that lingers long after the wrecks are salvaged and the field goes quiet. Even without a flagship capital or a rare trophy hull, the destruction of so many organised combat ships points to a fight that will be felt in fittings, replacements, and fleet confidence. In a wormhole system like J123432, a battle this long is more than a skirmish — it is a reminder that once the fight is joined, escape is never guaranteed.