THE ENCOUNTER
What began as a major fleet collision in 2R-CRW stretched from June 5 into the early hours of June 6, suggesting a prolonged and contested fight rather than a brief ambush. The scale alone marks it as a serious regional engagement: hundreds of participants, a broad mix of alliances, and enough damage to make the system memorable long after the shooting stopped.
THE FLEETS COLLIDE
The two sides were closely matched in presence, with 135 attackers recorded on one side and 109 on the other. The Initiative. and Deepwater Hooligans appear to have anchored one force, while Fraternity. and Siberian Squads represented the opposing camp. Support from Dracarys., Invidia Gloriae Comes, and Out of the Blue. also appears in the damage breakdown, indicating this was not simply a one-alliance affair but a coordinated regional clash.
THE LOSSES STACK UP
The destruction was broad rather than singular. Battleship losses led the wreckage, with Ravens and Typhoons among the most common casualties, followed by Stormbringers, Purifiers, Legions, and Tengus. That spread suggests fighting across different ranges and roles, from heavy line ships to covert and support craft, with no clean escape route for those caught in the wrong place at the wrong time.
THE COST OF HOLDING THE FIELD
Fraternity. and Siberian Squads and their allies suffered the heavier share of the loss, with more than 32.5 billion ISK on their side of the ledger compared with about 9.3 billion ISK for The Initiative. and Deepwater Hooligans and theirs. The final blow record points to the battle itself as the closing act, underscoring that this was a grinder of an engagement rather than a single decisive strike. For both sides, the fight in 2R-CRW looks like the sort of costly clash that can reshape momentum, even when no single ship defines the entire action.