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Rattini Tribe Brought a Fleet to Raa and Left With 25 Wrecks
Lowsec

Rattini Tribe Brought a Fleet to Raa and Left With 25 Wrecks

The first ship to die in Raa was a Retriever. Mining barges do not normally open capital engagements, and this one did not last long enough to change that reputation. What followed over the next 102 minutes was something else entirely: 187 pilots, 87 wrecks, 26 dead capitals, a structure, and a bill of roughly 157 billion ISK. The last loss of the night was a capsule, which tells you how the evening finished for at least one pilot.

157.4B ISK Destroyed
187 Pilots Involved
87 Losses
26 Capitals Lost
1 Structures Lost

A Mining Barge Opens, a Capsule Closes

At 17:28 UTC, a Retriever flown for Prime Directive became the first entry on the record. By 19:10 UTC, when the last loss registered - a capsule belonging to WHITE H0RSE - the system had been chewed over for an hour and forty-two minutes and 26 capital ships had been destroyed inside it. No Titans, no supercarriers. This was a capital fight rather than a full escalation to the top of the food chain, but the numbers make their own argument: 187 unique pilots, 87 confirmed losses, one structure destroyed, and a total of 157 billion ISK left as wreckage in a single Devoid system. Devoid does not usually produce bills like that.

Half the Damage Was One Dreadnought

Of everything that died in Raa, one hull dominates the ledger. A Revelation - the Amarr dreadnought, a capital gun platform built to remove other capitals from the field - went down with a price tag of 75.4 billion ISK attached to it. That single loss is very nearly half of everything destroyed in the entire engagement, and it is an extraordinary number for a hull whose bare price is a fraction of that figure. The money was not in the ship. It was in what someone had bolted to it. Close behind came an Apostle at 25.9 billion, the Amarr force auxiliary whose entire job is keeping other capitals alive - it did not manage it. A Zirnitra, the Triglavian dreadnought, died at 13.6 billion, and a Revelation Navy Issue at 12.3 billion. Those four hulls alone account for roughly 127 billion ISK, just over four fifths of the night's destruction, by far the most valuable of the 26 capitals lost. The rest of the capital force, by comparison, died cheaply.

The Ledger Rattini Tribe Won't Be Framing

x Never Regret x had the kind of night fleets quietly hope for: 40 kills against 13 losses. Rattini Tribe went the other way, losing 25 ships and claiming 10, the sort of ratio that keeps a corp channel busy the following morning. Both organisations appear on both sides of the record, which suggests a genuinely two-way fight rather than a one-sided gank. Behind them, Minmatar Fleet Academy lost nine ships, Every Little Helps lost six, and WHITE H0RSE lost five - the last of which was the pod that closed out the evening at 19:10. On the other side of the exchange, African Atomic. claimed five kills, DRONE REBORN four, and 24th Imperial Crusade four. Amarr and Minmatar militia colours were both on the field, in among the capitals. And somewhere in the noise, one structure also died in Raa, folded into a total that was already dominated by far more expensive metal.

Meravin and the Long Middle

Damage records put Meravin at the top of the board across the engagement, which is a statistic that only exists because somebody kept firing through an hour and forty-two minutes of it. That duration matters. A short capital brawl is a decision; a long one is a grind, and 102 minutes is long enough for a fight to develop a momentum of its own, for reinforcements to arrive on both sides, and for the losing side to keep adding ships to a grid that was not going to be generous about it. Capitals are not cheap to replace and they are not quick to replace. Losing 26 of them in an evening does not just empty wallets - it schedules a lot of industrial work, and it changes what the organisations involved can credibly commit to next time somebody lights a beacon in Devoid.

What Raa Leaves in the Wreckage

Count it up: 26 capitals, one structure, 87 wrecks, 187 pilots, 157 billion ISK, and a single Revelation that cost almost as much as everything short of the top four hulls combined. For a fight that never escalated to supercapitals, that is an unusually heavy bill, and it landed hardest on the side that started the night with a mining barge on the wrong end of the first killmail. Rattini Tribe finished 25 ships lighter. x Never Regret x finished with 40 kills and 13 losses and, one assumes, a fairly pleased comms channel. Raa's grid has since gone quiet, as grids do. The ISK, however, is genuinely gone - and somebody has a lot of rebuilding to do.

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x Never Regret x Takes 40 Kills as Raa Burns 26 Capitals
Lowsec

x Never Regret x Takes 40 Kills as Raa Burns 26 Capitals

At 17:28 UTC, a Retriever died in Raa. Retrievers die constantly, and in Devoid that is more or less the job description. This one is only worth mentioning because of what followed it: for the next hundred minutes, a system on the edge of Amarr space turned into a scrapyard, and by the time the last shot landed at 19:10, 87 ships had been destroyed and the bill had reached 157.4 billion ISK. Almost half of that was one Revelation.

x Never Regret x Turned Raa Into a 157 Billion ISK Capital Boneyard
Lowsec

x Never Regret x Turned Raa Into a 157 Billion ISK Capital Boneyard

At 17:28 EVE time, a Retriever died in Raa. Mining barges die in Devoid all the time - alone, unremarked, usually because somebody was not paying attention at the belt. This one was not the end of anything. It was the opening move in a 102-minute capital brawl that would eventually cost somebody a Revelation worth more than most small alliances' entire hangar contents, and leave twenty-six capital wrecks cooling in a low-sec system that nobody would otherwise have noticed.

It Began With a Retriever: 26 Capitals and 157 Billion ISK Burn in Raa
Lowsec

It Began With a Retriever: 26 Capitals and 157 Billion ISK Burn in Raa

The first ship to die in Raa was a Retriever. Mining barges are not usually how a capital brawl announces itself, but at 17:28 UTC one was simply the first name on a list that would grow to eighty-six. Over the next 102 minutes, 187 pilots poured into the Devoid system, and by the time the last capsule popped at 19:10 UTC there was roughly 157 billion ISK of wreckage spread across it. Twenty-six of those kills were capitals.

Scan Stakan Killed 55 Ships and Lost 186 in the Same Fight
Nullsec

Scan Stakan Killed 55 Ships and Lost 186 in the Same Fight

E-WMT7 produced 376 killmails, somewhere around 134 billion ISK of wreckage, and one battleship worth more than a force auxiliary, a Nestor and a Typhoon Fleet Issue put together. The number that stings harder is 186. That is how many ships Scan Stakan lost in the same engagement in which they killed 55 - top of the kill list and top of the loss list, in a single three-and-a-half-hour afternoon.