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Machariel Crushed in C-PEWN Clash as Fraternity. Closes the Trap
Nullsec

Machariel Crushed in C-PEWN Clash as Fraternity. Closes the Trap

A 3.1 billion ISK Machariel was destroyed in C-PEWN after Fraternity. caught Dracarys. in a sharp 22-participant engagement that ended with the pirate battleship stripped, broken, and finished off by a Redeemer. The loss did not just remove a prized hull; it also left expensive modules and hard-earned firepower scattered between what escaped and what was torn apart in the wreckage.

THE CATCH

The fight in C-PEWN appears to have centered on a single high-value target: Xi- Guan’s Machariel of Dracarys., a battleship carrying faction-grade fittings and enough value to make any mistake hurt. Fraternity. committed at least 15 attackers to the kill, suggesting the target was not left with much room to maneuver once contact was made.

THE BREAK

What makes the loss stand out is not only the ship itself, but the way it was ground down. The Machariel was carrying a Centus X-Type EM Armor Hardener, Imperial Navy Large EMP Smartbombs, and a Large Micro Jump Drive, but the data shows a split between loot recovered and modules destroyed. That pattern suggests a violent, close-range finish rather than a clean execution, with the ship taking severe punishment before the final blow landed.

THE FINAL BLOW

Dmitro D of Fraternity., flying a Redeemer, claimed the destruction of the Machariel. In a fight where the victim’s own records appear among the top damage entries, the pilot seems to have been fighting desperately to stay alive even as the net tightened. The end came at a cost of 2.3 billion ISK in destroyed hull and fittings, with 768.4 million ISK dropping from the wreck.

THE LOSSES

For Dracarys., the loss of Xi- Guan’s battleship will be felt well beyond a single destroyed ship. A Machariel is never a casual throwaway, and this one represented a substantial investment that was partly shredded and partly left behind for the victor’s salvage. In a 22-participant engagement, that kind of prize can define the tone of the entire skirmish.

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Lowsec

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Highsec

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Nullsec

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