2.9B ISK Clash Breaks Out in Siseide
A 2.9 billion ISK engagement in Siseide ended with a 59-pilot fight and 20 ship losses, as Fraternity. and Fraternity Auxiliary, alongside others, came out ahead in a clash that put Smoke 'n' Wave and Anime Angel Squad under heavy pressure.
THE BREAK
The fight in Siseide ran from late afternoon on June 9 into the early hours of June 10, stretching across more than twelve hours and building into a sizable regional engagement. By the end, the field had been reduced to wrecks and scattered losses worth 2.9 billion ISK, with the heavier damage landing on Smile 'n' Wave and Anime Angel Squad, and others.
THE FORCE COMMITMENT
The battle drew 59 participants and featured two broad coalitions on the field. Fraternity. and Fraternity Auxiliary, and others accounted for 45 pilots, while Smile 'n' Wave and Anime Angel Squad, and others fielded 14. The numbers suggest a clear pressure advantage for Fraternity’s side, even before the first ships started to go down.
THE LOSSES
The destruction was spread across a mix of combat hulls rather than a single spectacular loss. Caracals made up the largest share of the damage, followed by Osprey Navy Issues, Tornados, Huginns, Sleipnirs, and Scythes. That spread points to a hard-fought engagement in which smaller and heavier support ships alike were caught in the exchange, with no clean withdrawal for the losing side.
THE TURNING POINT
The top recorded loss was tied to the battle itself, with WarBeacon listed as the final blow on the 2.9 billion ISK engagement report. While the source data does not reveal the exact maneuver that decided the fight, the outcome suggests Fraternity and its allies were able to hold control long enough to turn the clash into a costly defeat for their opponents.
THE SIGNIFICANCE
For Smile 'n' Wave and Anime Angel Squad, and others, the price of the engagement was steep. For Fraternity. and Fraternity Auxiliary, and others, it was a demonstration that they could bring enough force to absorb resistance and still come away with the field. In a place like Siseide, that kind of result can do more than clear a grid — it can shift the mood of a corridor for the next ship to come through.
Generated from live EVE data and archived for sharing.
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